•    Adopt rituals. Repeating mantras, keeping a timeboxed schedule, or performing other routines reinforces your identity and influences your future actions.

¡ Location 1927-1928

The first condition involved what the researchers called high “job strain.” This factor was found in environments where employees were expected to meet high expectations yet lacked the ability to control the outcomes.

¡ Location 1954-1956

The second factor that correlates with workplace depression is an environment with an “effort-reward imbalance,” in which workers don’t see much return for their hard work, be it through increased pay or recognition.

¡ Location 1959-1960

•    Jobs where employees encounter high expectations and low control have been shown to lead to symptoms of depression.

¡ Location 2001-2002

•    Depression-like symptoms are painful. When people feel bad, they use distractions to avoid their pain and regain a sense of control.

¡ Location 2003-2004

•    Tech overuse at work is a symptom of a dysfunctional company culture.

¡ Location 2004-2005

“cycle of responsiveness.”

¡ Location 2006-2006

“psychological safety”

¡ Location 2060-2060

“a belief that one will not be punished or humiliated for speaking up with ideas, questions, concerns, or mistakes.”

¡ Location 2061-2062

Knowing that your voice matters and that you’re not stuck in an uncaring, unchangeable machine has a positive impact on well-being.

¡ Location 2069-2070

•    Don’t suffer in silence. A workplace where people can’t talk about technology overuse is also one where people keep other important issues (and insights) to themselves.

¡ Location 2086-2088

•    Knowing that your voice matters is essential.

¡ Location 2088-2088

“Work hard and go home.”

¡ Location 2100-2101

“It’s not polite to send direct messages after hours or during weekends,”

¡ Location 2107-2107

the concept of a “sugar high” is total scientific bunk.

¡ Location 2188-2189

Apparently, our teenagers’ brains are fine—it is our brains that are underdeveloped.

¡ Location 2199-2200

But like the parents who blame a “sugar high” for their kid’s bad behavior, blaming devices is a surface-level answer to a deep question.

¡ Location 2231-2232

•    Tech isn’t evil. Used in the right way and in the right amounts, kids’ tech use can be beneficial, while too much (or too little) can have slightly harmful effects.

¡ Location 2243-2244

human psyche needs three things to flourish: autonomy, competence, and relatedness.

¡ Location 2251-2252

KIDS NEED AUTONOMY—VOLITION AND FREEDOM OF CONTROL OVER THEIR CHOICES

¡ Location 2257-2258